#ifndef SL_GRAPHICS_HPP
#define SL_GRAPHiCS_HPP

#include "Graphics/SpriteObject.hpp"
#include "Graphics/Animation.hpp"
#include "Graphics/FrameInfo.hpp"
#include "Graphics/Tileset.hpp"
#include "Graphics/Map.hpp"
#include "Graphics/Direction.hpp"
#include "Graphics/DirAnimation.hpp"

#endif //SL_GRAPHICS_HPP